And now we create the material on top of the conveyor belt. We will use particle system that’s easy to manage and easy to animate. There’s a powerful tool built in 3dsmax, it came with everything we need to make a wonderful particles. We will use Particle Flow System.
With PFlow, not only we can created basic presets, but we can get more advance particles. Like in this post, we create tobacco materials falling on the conveyor and moving on the belt. Then we can detect the collision with some Deflectors to go to the next PFlow event. And yes, it’s so powerful imagine what you can do with PFlow!
Ok now, straight to the video..
As you can see in the video, the particles are still very basic. That we will refine them in the next part.. See you then!